Maestro Suggestions
Posted: April 12th, 2006, 6:34 pm
As you all know, Maestro has been kicking serious improv ass lately, consistently selling out for more than two months. I think it is safe to say that, at this point, it is our flagship show. But who's to say we cannot improve on success?
I had a few ideas on Maestro and I was wondering what you thought of them. Good as we are doing, there is always room for improvement and this really needs to be our strongest show since it draws the most new and curious faces. Some of the ideas are easy, some less so, but I think they'd all lead to a tighter, stronger, better show (not to slight in any way the quality of the show now. It has been awesome and the players have been great).
1. Players show up at 9:00, ready and focused on warming up and developing a group mind.
We have historically had a problem with players showing up late, avoiding warm-ups for whatever reason (eating, smoking, chatting, watching other shows), or doing minimal warm-ups.
I'd love to see everyone arrive on time (unless mentioned in advance that you'd be late) and getting into warm-ups ASAP and staying focused on warm-ups with a strong mentality of building a group mind for the cast that night. Even very experienced players can seem out in the cold if the rest of the cast has a group mind they missed out on.
2. Directed warm-ups.
Especially if we have two directors, I would love to see one running warm-ups from 9:00 to show time. This really helps in specialty shows (Future Maestro, Musical Maestro, etc) or in Maestros that will be utilizing new or specialized games because the director can steer players toward the mindset that they want to see for the night.
3. Games Practice
Personally, I like half warm-up and then half games practice. The director can quickly run games that we will play later that night so that players who don't play a lot of games can get a refresher on the logistics and technicals of a game. I also find that talking about the technicals helps bring them out and keeps everyone on the same page. We've all played these games before, so I don't think playing them in the Green Room before the show is cheating (and I think it definitely makes for a better show than looking lost when the director throws a game at you before an audience). And we don't even have to play the exact games we'll play that night, but maybe related ones.
4. Director Pep Talk
Corny as it sounds, I've always found director pep talks very helpful. Like a coach before a ball game. Taking a moment to gather everyone up, say what they want to see in the show, and telling us to have a good show and play around can really put that initial spark in the belly that will become a fire once those stage lights hit. It is that official allowance to run wild and play big.
5. Player enthusiasm
Again, this is kindof our flagship show, and the only one selling out repeatedly. We should want to do the best show possible and love (or at least look like we are loving) every minute up there. We should applaud each other after a scene, for example. We don't have to whoop and hollar, but we shouldn't just applaud the scenes we know were 4s or 5s. Support has been on a definite upswing and that adds so much to a show to see players so ready to throw themselves in. We should just remember that the audience can see into the wings and if we look bored, are talking amongst ourselves, or don't clap, they might not get as into the show.
6. Experienced players
We always need experienced players. The cast is often skewered toward the newer end of experience, which isn't a bad thing, but experience can really help. Personally, I love a show with a good mix of levels, but there have been shows when Roy, Kareem, and I were the most experienced people up there and we've only been doing this a little more than a year.
7. Tuesday night jam or Maestro rehearsal
Tuesday night jams are a GREAT way to get ready for a show, especially for players that haven't played a lot of games recently due to long form performances. A Maestro rehearsal would be even better, but probably impossible.
Some of these things already happen on and off, like directed warm-ups or pep talks, but I think that a lot of the time people treat Maestro as the bastard step-child of what we do, or the show to get in if their troupe isn't on the schedule that week. In reality it is our hottest show going and I hope we can make it hotter by putting some more effort into it and building a professional and consistent quality that begins well before we take to the stage. Again, we are doing awesome shows all ready, put I still say we can turn up the heat a little more and blow the public's freakin' minds.
I had a few ideas on Maestro and I was wondering what you thought of them. Good as we are doing, there is always room for improvement and this really needs to be our strongest show since it draws the most new and curious faces. Some of the ideas are easy, some less so, but I think they'd all lead to a tighter, stronger, better show (not to slight in any way the quality of the show now. It has been awesome and the players have been great).
1. Players show up at 9:00, ready and focused on warming up and developing a group mind.
We have historically had a problem with players showing up late, avoiding warm-ups for whatever reason (eating, smoking, chatting, watching other shows), or doing minimal warm-ups.
I'd love to see everyone arrive on time (unless mentioned in advance that you'd be late) and getting into warm-ups ASAP and staying focused on warm-ups with a strong mentality of building a group mind for the cast that night. Even very experienced players can seem out in the cold if the rest of the cast has a group mind they missed out on.
2. Directed warm-ups.
Especially if we have two directors, I would love to see one running warm-ups from 9:00 to show time. This really helps in specialty shows (Future Maestro, Musical Maestro, etc) or in Maestros that will be utilizing new or specialized games because the director can steer players toward the mindset that they want to see for the night.
3. Games Practice
Personally, I like half warm-up and then half games practice. The director can quickly run games that we will play later that night so that players who don't play a lot of games can get a refresher on the logistics and technicals of a game. I also find that talking about the technicals helps bring them out and keeps everyone on the same page. We've all played these games before, so I don't think playing them in the Green Room before the show is cheating (and I think it definitely makes for a better show than looking lost when the director throws a game at you before an audience). And we don't even have to play the exact games we'll play that night, but maybe related ones.
4. Director Pep Talk
Corny as it sounds, I've always found director pep talks very helpful. Like a coach before a ball game. Taking a moment to gather everyone up, say what they want to see in the show, and telling us to have a good show and play around can really put that initial spark in the belly that will become a fire once those stage lights hit. It is that official allowance to run wild and play big.
5. Player enthusiasm
Again, this is kindof our flagship show, and the only one selling out repeatedly. We should want to do the best show possible and love (or at least look like we are loving) every minute up there. We should applaud each other after a scene, for example. We don't have to whoop and hollar, but we shouldn't just applaud the scenes we know were 4s or 5s. Support has been on a definite upswing and that adds so much to a show to see players so ready to throw themselves in. We should just remember that the audience can see into the wings and if we look bored, are talking amongst ourselves, or don't clap, they might not get as into the show.
6. Experienced players
We always need experienced players. The cast is often skewered toward the newer end of experience, which isn't a bad thing, but experience can really help. Personally, I love a show with a good mix of levels, but there have been shows when Roy, Kareem, and I were the most experienced people up there and we've only been doing this a little more than a year.
7. Tuesday night jam or Maestro rehearsal
Tuesday night jams are a GREAT way to get ready for a show, especially for players that haven't played a lot of games recently due to long form performances. A Maestro rehearsal would be even better, but probably impossible.
Some of these things already happen on and off, like directed warm-ups or pep talks, but I think that a lot of the time people treat Maestro as the bastard step-child of what we do, or the show to get in if their troupe isn't on the schedule that week. In reality it is our hottest show going and I hope we can make it hotter by putting some more effort into it and building a professional and consistent quality that begins well before we take to the stage. Again, we are doing awesome shows all ready, put I still say we can turn up the heat a little more and blow the public's freakin' minds.