Skip to content

Besser notes

Discussion of the art and craft of improvisation.

Moderators: arclight, happywaffle, bradisntclever

  • User avatar
  • JoshYellow Offline
  • Posts: 100
  • Joined: October 17th, 2007, 9:16 pm

Besser notes

Post by JoshYellow »

Does anyone have notes or a recording of Matt Besser when he was here the last time?
He talked about the pattern game aka cloverleaf.

Thanks!
  • User avatar
  • hujhax Offline
  • Posts: 1068
  • Joined: August 11th, 2005, 4:07 pm
  • Location: Bat Country, TX
  • Contact:

Re: Besser notes

Post by hujhax »

Hmm -- these are probably not the notes youre looking for...

:mrgreen:

--
peter rogers @ home | http://hujhax.livejournal.com

It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
-- Josh Olson, screenwriter
  • User avatar
  • happywaffle Offline
  • Posts: 4125
  • Joined: February 20th, 2008, 12:42 pm
  • Location: Austin TX
  • Contact:

Re: Besser notes

Post by happywaffle »

hujhax wrote:"bumblebee!" "Rimsky-Korsakov!"
Never challenge Peter Rogers to word association.
  • User avatar
  • bradisntclever Offline
  • Site Admin
  • Posts: 1747
  • Joined: February 27th, 2007, 1:25 am
  • Location: Brooklyn, NY

Re: Besser notes

Post by bradisntclever »

The pattern game is one of my favorite topics. You haven't lived until you've spent an entire three-hour class practicing it. Josh, email me if you have any questions in particular.
  • User avatar
  • bradisntclever Offline
  • Site Admin
  • Posts: 1747
  • Joined: February 27th, 2007, 1:25 am
  • Location: Brooklyn, NY

Re: Besser notes

Post by bradisntclever »

hujhax wrote:Hmm -- these are probably not the notes youre looking for...
Yeah, he returned to Austin in October 2011 to promote Freak Dance at Austin Film Festival and did a brief lecture at SVT. If anything, it seems like an evolved version of the lecture from your notes. I remember him talking about premise-based scenework vs. organic scenework and spending a lot of time on the pattern game. There was a lot of work explaining the concept of going from "A to C" in the pattern game, primarily.
Post Reply