The Best Improv Show Music PERIOD: An open discussion.
Posted: March 15th, 2011, 10:27 pm
After teching the downstairs theater, hearing about OOB 2011, and the impending Long Center Show coming up, I've started refurbishing my old mp3 player that has served me so well in many past shows. As I look for new music to put on it, it got me thinking: What music do you like to use for house/show music? Also, what do you like to hear as an audience member?
As some of you may know, I like to play music that syncs up to the mood of the show, and so do a lot of show directors (Austin Secrets, Kabaam, and Violet Underbelly have their own specific house lists). Of course, no two tech people will agree on what makes for good music, so I'd like to get a consensus about what is best played and why.
To start us off, here's what I commonly use for Maestro (plus, it'll reveal the sources of my obscure music). I have provided links to my most common musical selections in case you'd like to hear them, but you don't have to be this comprehensive when you list your own choices...
House Music
Low Energy Crowds - I use my default "Spaz's House/Transition Music" list for this, but I play peppy songs to get them amped up. Songs include (often in this order)...
The Cars - "Let's Go"
Beck - "E-Pro"
Muse - "Supermassive Black Hole"
Flogging Molly - "Requiem For A Dying Song"
Iggy Pop - "Lust For Life"
The Doors - "Break On Through (To The Other Side)"
OKGO - "Here It Goes Again"
The Doors - "Hello I Love You"
Reasoning behind this list: These are familiar, accessible songs that don't go too far out of the boundaries of many people's comfort zones, yet they have enough energy to psych them back up without being overwhelming. It's the kind of music I think people would probably want to hear while waiting in the stands for a sports game.
Average Crowds - Again, same "Spaz's House/Transition Music", but now I switch to more dancey stuff like...
Steppenwolf - "Magic Carpet Ride (Remix)"
Moby - "Bodyrock"
Crystal Method - "Vapor Trail"
Daft Punk - "One More Time"
Chemical Brothers - "Block-Rockin' Beats"
Reasoning behind this list: The audience is psyched up enough for the show to accept higher-energy music, but nothing excessive. This kind of dance music makes it feel edgy; more like an extreme sport than a mainstream sport.
High Energy Crowds - This is where I often break away from the standard list and play Blue Man Group, such as...
Blue Man Group - "Rods And Cones"
Blue Man Group - "Klein Mandelbrot" (no clip available)
Blue Man Group - "Opening Mandelbrot"
Reasoning behind this list: Surpassing extreme sports, the show now feels like a championship playoff. By this point, I believe audiences will accept the non-mainstream. They're all ready for a big show, so why not bridge their expectations a little more with some intense (but still accessible) music?
Out Of Bounds Maestro - Ohohoho! This is where I break out the BIG GUNS: obscure-but-amazing orchestral music. 2009's playlist included...
Dmitri Shostakovich - "Festive Overture"
Mikhail Glinka - "Ruslan and Ludmilla Overture"
Dmitri Shostakovich - "Symphony No. 10, 2nd Movement"
Igor Stravinsky - "Infernal Dance Of King Kastchei"
Michael Giacchino - "Halftrack Chase"
Christopher Lennertz - "Dogs Of War"
Star Fox Assault (Yoshie Arakawa and Yoshinori Kawamoto) - "Mid-Air Battle"
Nobuo Uematsu - "Super Smash Bros. Brawl Theme"
And then, in 2010, I upped the ante in both obscurity and intensity with THESE...
Morrigan - "Border Of Life"
Verdi - "Reqiuem, Dies Irae"
Joel McNeely - "The Destruction of Xizor's Palace"
Two Steps From Hell - "Sons Of War"
Kitsune's Workshop - "Necrofantasia"
Jeremy Soule - "Warpath"
Nazz-Can - "Youkai Space Travel"
Bill Brown - "In The Field"
Kitsune's Workshop - "Isolated Doll's War"
Reasoning behind this list: By this point, we've transcended the sport simile. The audience is now witnessing the improv gods battling in improv Valhalla. This is the soundtrack to Improv Ragnarok!... But seriously, when you have the best of the best improvisers, mainstream music turns the special occasion into commonplace. Orchestral music like this makes it feel like a special occasion.
You'll notice a pattern I have with audience energies (and often sizes) correlating to musical choices: the higher the energy or size of the audience, the more dramatic the music. It wouldn't be right to play something as powerful as "Dies Irae" for an audience of six, and as I said before, it'd reduce the wallop of a big show to simply play "Let's Go" for an audience of 250. Sure, it's a nice song, but I believe there are better choices when those choices are available.
You'll also notice the word "accessible" in much of my writings on music. Some music may bend an audience's taste, but it must never break it. This is why I will never use 20th Century Serialism, death metal, or anything offensive for house music.
I want to say the only exception to these concepts is Blue Maestro, but it's a double-edged sword: offensive music will get the audience in the mood for an offensive show, but a normal house playlist will increase the contrast between normal music and offensive scenes. Luckily, these shows are too rare to worry about.
Intro/Outro Music
When I first started doing tech, I commonly went with Iggy Pop's "Lust For Life", Beastie Boys' "Sabotage", or Motorhead's "Ace Of Spades": safe, accessible, and high-energy. Occasionally, I'd also use the theme for "Super Smash Bros. Brawl" for bigger shows, since it was more dramatic than typical rock music (and provided an in-joke for Brawl players, along with anyone who understands latin).
For OOB 2009, I chose the jaw-droppingly beautiful "Save This World" by Hideaki Kobayashi as the intended intro (I accidently played Mid-Air Battle by mistake) and outro (which fit perfectly as they hoisted the winner up onto the shoulders of his troupe-mates for a victory photo). Its dramatic build makes it perfect for both an opening and a finish.
I used "Save This World" for a while until OOB 2010, where I found an even better song: Kitsune's Workshop's "Necrofantasia". Everything about it makes it perfect for a show intro and outro: the bombastic opening, the build-up at 1:20 to its chorus for when the players enter, and the recapitulation at 2:40 for the show ending, which ends just as the show does.
Other songs I've used...
Metallica - "Disposable Heroes": This song just kicks into gear the MOMENT it begins with a full assault of guitars and drums. Great when you sync the crashes to light flashes.
Steppenwolf - "Magic Carpet Ride (Remix)": Again, a familiar song with modern beats to spice it up. The drum loop in the beginning building to the song makes it very suspenseful.
Postal Service - "Such Great Heights": I use this for every Austin Secrets show (and every PGraph show I have the honor of teching). It's calm, it's peppy, and it gets more done with a few well-placed beeps than the typical high-energy guitar-filled intro.
Basil Poledouris - "Prologue/Anvil Of Crom": (From 1:07 on) Nothing says adventure like the rhythmic beating of timpanis and brass.
Pendulum - "Slam": The great thing about "Slam" is that you can use the opening of the song for the hosts and the build-up to the main portion to introduce the cast, or you can simply start off with the main portion.
Pendulum - "Showdown": Another fun Pendulum song, but this one is a little more straight-forward. I prefer to use the radio edit of this song due to language.
Pendulum - "Granite": Personally, I prefer instrumental openings, so when I'm not using Slam or Showdown, this makes for an awesome show opener, too. In fact, there are a lot of Pendulum songs that make for great openings: they know how to build suspense at the top of a song.
Opening Fight Scene
If there's one type of scene I don't have consistant music for, it's the slow-motion fight scene. Normally, I lump both free-for-all and one-improviser-vs.-everyone matches into one pile, but after playing similar music for both scenes, directors seem to differentiate between the two.
Before I launch into the songs I like to use, I'd like to have a quick diatribe on songs I do NOT like to use.
Carl Orff - "O Fortuna": "But David," you may be thinking, "how can you not like that as a battle song? It's so EPIC!" Wrong. Only the first few seconds and final minute are epic. A great bulk of it is silent chanting in latin.
John Williams - "Duel Of Fates": "But David," you may be thinking, "isn't this your fallback song for battle scenes?" Sadly, yes, but I'm phasing it out the best I can for one simple reason: like "O Fortuna", it's too damn slow to pick up after the initial excitement, and too damn quick to drop out. I had to learn this the hard way of watching battle scene after battle scene under a low, tense build that never reaches full excitement until the battle is over, and if there's a one-on-one climax, the song quickly cuts out at the height of excitement.
I guess what I'm saying is I want my music to pick up just as soon as the body count starts rising. So, here's my list of songs I want to test for future battles (I will populate it with more songs as I find them)...
Slow Motion Samurai Battle Specific Music:
Naruto Soundtrack - "Strong and Strike": Relentless, great instrumentation for a samurai battle, and it doesn't drop in the action until the time a battle is normally over or by the time there's a one-on-one climax, in which it builds up again. I dare you- No. I DEFY you to find a more appropriate song.
One-Vs.-All Battle Specific Music:
dBu - "Eternal Nocturne": Despite proving successful in a samurai battle, I was told this song would specifically do better in a one-vs.-all battle. The opening gives the one player enough time to charge for the other team, the next few progressions make for great battles, and by the time the fight's over, the song calms down considerably.
Seems to work with both:
Basil Poledouris - "Prologue/Anvil Of Crom": (1:07 on) Again, this is a song that wallows eyeballs-deep in adventure, so it makes for great battle music. It never dips, but it gets more heroic at a few points for high battle moments.
Just about anything from the OOB list.
Dance Music
This one's pretty straightfoward: I like disco and pop when it comes to dance.
A lot of you already know my all-time favorite improv dance song is Lady Gaga's "Summerboy". It's got a good beat, it's not too fast, and the vocals are pleasant (despite the presence of the word "ass" at one point, making it ineligible for family shows).
My fallback after that is "You Should Be Dancing" by The Bee Gees, which is slightly faster, but DAMN does it have a nice beat. After that is Scissor Sisters' "I Don't Feel Like Dancin'".
In-Between Scene Music
For regular Maestros, I fall back on the Fight Club soundtrack by The Dust Brothers. Specifically...
Round 1: "Corporate World"
Round 2: "Who Is Tyler Durden?"
Round 3: "Space Monkeys" (First Half)
Round 4: "Space Monkeys" (Second Half)
Round 5: "Finding The Bomb" (Theoretically. By round 5, it's mostly solo stuff)
For Out Of Bounds Maestro shows, I stick to orchestral marches.
Round 1: Ralph Vaughan Williams - "Seventeen Come Sunday"
Round 2: Often a lightning round, so I skip this.
Round 3: Johann Strauss - "Chinese Gallop"
Round 4: Ralph Vaughan Williams - "Folk Songs From Somerset"
Transition Music
My favorite transition music is the Ren And Stimpy Production Suite, which is sadly no longer available for download unless you really hunt for it, providing a huge, HUGE selection of classic 50s-70s stock music with a wide variety of tones. There's so much of it that I can't list it all, so just look through the Ren And Stimpy folder under Spaz's Music on the Hideout Theater computer.
When I have internet access, I go to Youtube and search for songs that correspond to the scene. For example, if somebody mentions "The Jetsons", I'll do a search on the Jetsons' theme. If I can't get it in time, I'd just look for something spacey.
When I don't have either, I just stick to good ol' rock music.
So, folks, what songs do you like for house/intros/outros/slow-mo/dance/round/transition music? And what do you think of my current selections?
As some of you may know, I like to play music that syncs up to the mood of the show, and so do a lot of show directors (Austin Secrets, Kabaam, and Violet Underbelly have their own specific house lists). Of course, no two tech people will agree on what makes for good music, so I'd like to get a consensus about what is best played and why.
To start us off, here's what I commonly use for Maestro (plus, it'll reveal the sources of my obscure music). I have provided links to my most common musical selections in case you'd like to hear them, but you don't have to be this comprehensive when you list your own choices...
House Music
Low Energy Crowds - I use my default "Spaz's House/Transition Music" list for this, but I play peppy songs to get them amped up. Songs include (often in this order)...
The Cars - "Let's Go"
Beck - "E-Pro"
Muse - "Supermassive Black Hole"
Flogging Molly - "Requiem For A Dying Song"
Iggy Pop - "Lust For Life"
The Doors - "Break On Through (To The Other Side)"
OKGO - "Here It Goes Again"
The Doors - "Hello I Love You"
Reasoning behind this list: These are familiar, accessible songs that don't go too far out of the boundaries of many people's comfort zones, yet they have enough energy to psych them back up without being overwhelming. It's the kind of music I think people would probably want to hear while waiting in the stands for a sports game.
Average Crowds - Again, same "Spaz's House/Transition Music", but now I switch to more dancey stuff like...
Steppenwolf - "Magic Carpet Ride (Remix)"
Moby - "Bodyrock"
Crystal Method - "Vapor Trail"
Daft Punk - "One More Time"
Chemical Brothers - "Block-Rockin' Beats"
Reasoning behind this list: The audience is psyched up enough for the show to accept higher-energy music, but nothing excessive. This kind of dance music makes it feel edgy; more like an extreme sport than a mainstream sport.
High Energy Crowds - This is where I often break away from the standard list and play Blue Man Group, such as...
Blue Man Group - "Rods And Cones"
Blue Man Group - "Klein Mandelbrot" (no clip available)
Blue Man Group - "Opening Mandelbrot"
Reasoning behind this list: Surpassing extreme sports, the show now feels like a championship playoff. By this point, I believe audiences will accept the non-mainstream. They're all ready for a big show, so why not bridge their expectations a little more with some intense (but still accessible) music?
Out Of Bounds Maestro - Ohohoho! This is where I break out the BIG GUNS: obscure-but-amazing orchestral music. 2009's playlist included...
Dmitri Shostakovich - "Festive Overture"
Mikhail Glinka - "Ruslan and Ludmilla Overture"
Dmitri Shostakovich - "Symphony No. 10, 2nd Movement"
Igor Stravinsky - "Infernal Dance Of King Kastchei"
Michael Giacchino - "Halftrack Chase"
Christopher Lennertz - "Dogs Of War"
Star Fox Assault (Yoshie Arakawa and Yoshinori Kawamoto) - "Mid-Air Battle"
Nobuo Uematsu - "Super Smash Bros. Brawl Theme"
And then, in 2010, I upped the ante in both obscurity and intensity with THESE...
Morrigan - "Border Of Life"
Verdi - "Reqiuem, Dies Irae"
Joel McNeely - "The Destruction of Xizor's Palace"
Two Steps From Hell - "Sons Of War"
Kitsune's Workshop - "Necrofantasia"
Jeremy Soule - "Warpath"
Nazz-Can - "Youkai Space Travel"
Bill Brown - "In The Field"
Kitsune's Workshop - "Isolated Doll's War"
Reasoning behind this list: By this point, we've transcended the sport simile. The audience is now witnessing the improv gods battling in improv Valhalla. This is the soundtrack to Improv Ragnarok!... But seriously, when you have the best of the best improvisers, mainstream music turns the special occasion into commonplace. Orchestral music like this makes it feel like a special occasion.
You'll notice a pattern I have with audience energies (and often sizes) correlating to musical choices: the higher the energy or size of the audience, the more dramatic the music. It wouldn't be right to play something as powerful as "Dies Irae" for an audience of six, and as I said before, it'd reduce the wallop of a big show to simply play "Let's Go" for an audience of 250. Sure, it's a nice song, but I believe there are better choices when those choices are available.
You'll also notice the word "accessible" in much of my writings on music. Some music may bend an audience's taste, but it must never break it. This is why I will never use 20th Century Serialism, death metal, or anything offensive for house music.
I want to say the only exception to these concepts is Blue Maestro, but it's a double-edged sword: offensive music will get the audience in the mood for an offensive show, but a normal house playlist will increase the contrast between normal music and offensive scenes. Luckily, these shows are too rare to worry about.
Intro/Outro Music
When I first started doing tech, I commonly went with Iggy Pop's "Lust For Life", Beastie Boys' "Sabotage", or Motorhead's "Ace Of Spades": safe, accessible, and high-energy. Occasionally, I'd also use the theme for "Super Smash Bros. Brawl" for bigger shows, since it was more dramatic than typical rock music (and provided an in-joke for Brawl players, along with anyone who understands latin).
For OOB 2009, I chose the jaw-droppingly beautiful "Save This World" by Hideaki Kobayashi as the intended intro (I accidently played Mid-Air Battle by mistake) and outro (which fit perfectly as they hoisted the winner up onto the shoulders of his troupe-mates for a victory photo). Its dramatic build makes it perfect for both an opening and a finish.
I used "Save This World" for a while until OOB 2010, where I found an even better song: Kitsune's Workshop's "Necrofantasia". Everything about it makes it perfect for a show intro and outro: the bombastic opening, the build-up at 1:20 to its chorus for when the players enter, and the recapitulation at 2:40 for the show ending, which ends just as the show does.
Other songs I've used...
Metallica - "Disposable Heroes": This song just kicks into gear the MOMENT it begins with a full assault of guitars and drums. Great when you sync the crashes to light flashes.
Steppenwolf - "Magic Carpet Ride (Remix)": Again, a familiar song with modern beats to spice it up. The drum loop in the beginning building to the song makes it very suspenseful.
Postal Service - "Such Great Heights": I use this for every Austin Secrets show (and every PGraph show I have the honor of teching). It's calm, it's peppy, and it gets more done with a few well-placed beeps than the typical high-energy guitar-filled intro.
Basil Poledouris - "Prologue/Anvil Of Crom": (From 1:07 on) Nothing says adventure like the rhythmic beating of timpanis and brass.
Pendulum - "Slam": The great thing about "Slam" is that you can use the opening of the song for the hosts and the build-up to the main portion to introduce the cast, or you can simply start off with the main portion.
Pendulum - "Showdown": Another fun Pendulum song, but this one is a little more straight-forward. I prefer to use the radio edit of this song due to language.
Pendulum - "Granite": Personally, I prefer instrumental openings, so when I'm not using Slam or Showdown, this makes for an awesome show opener, too. In fact, there are a lot of Pendulum songs that make for great openings: they know how to build suspense at the top of a song.
Opening Fight Scene
If there's one type of scene I don't have consistant music for, it's the slow-motion fight scene. Normally, I lump both free-for-all and one-improviser-vs.-everyone matches into one pile, but after playing similar music for both scenes, directors seem to differentiate between the two.
Before I launch into the songs I like to use, I'd like to have a quick diatribe on songs I do NOT like to use.
Carl Orff - "O Fortuna": "But David," you may be thinking, "how can you not like that as a battle song? It's so EPIC!" Wrong. Only the first few seconds and final minute are epic. A great bulk of it is silent chanting in latin.
John Williams - "Duel Of Fates": "But David," you may be thinking, "isn't this your fallback song for battle scenes?" Sadly, yes, but I'm phasing it out the best I can for one simple reason: like "O Fortuna", it's too damn slow to pick up after the initial excitement, and too damn quick to drop out. I had to learn this the hard way of watching battle scene after battle scene under a low, tense build that never reaches full excitement until the battle is over, and if there's a one-on-one climax, the song quickly cuts out at the height of excitement.
I guess what I'm saying is I want my music to pick up just as soon as the body count starts rising. So, here's my list of songs I want to test for future battles (I will populate it with more songs as I find them)...
Slow Motion Samurai Battle Specific Music:
Naruto Soundtrack - "Strong and Strike": Relentless, great instrumentation for a samurai battle, and it doesn't drop in the action until the time a battle is normally over or by the time there's a one-on-one climax, in which it builds up again. I dare you- No. I DEFY you to find a more appropriate song.
One-Vs.-All Battle Specific Music:
dBu - "Eternal Nocturne": Despite proving successful in a samurai battle, I was told this song would specifically do better in a one-vs.-all battle. The opening gives the one player enough time to charge for the other team, the next few progressions make for great battles, and by the time the fight's over, the song calms down considerably.
Seems to work with both:
Basil Poledouris - "Prologue/Anvil Of Crom": (1:07 on) Again, this is a song that wallows eyeballs-deep in adventure, so it makes for great battle music. It never dips, but it gets more heroic at a few points for high battle moments.
Just about anything from the OOB list.
Dance Music
This one's pretty straightfoward: I like disco and pop when it comes to dance.
A lot of you already know my all-time favorite improv dance song is Lady Gaga's "Summerboy". It's got a good beat, it's not too fast, and the vocals are pleasant (despite the presence of the word "ass" at one point, making it ineligible for family shows).
My fallback after that is "You Should Be Dancing" by The Bee Gees, which is slightly faster, but DAMN does it have a nice beat. After that is Scissor Sisters' "I Don't Feel Like Dancin'".
In-Between Scene Music
For regular Maestros, I fall back on the Fight Club soundtrack by The Dust Brothers. Specifically...
Round 1: "Corporate World"
Round 2: "Who Is Tyler Durden?"
Round 3: "Space Monkeys" (First Half)
Round 4: "Space Monkeys" (Second Half)
Round 5: "Finding The Bomb" (Theoretically. By round 5, it's mostly solo stuff)
For Out Of Bounds Maestro shows, I stick to orchestral marches.
Round 1: Ralph Vaughan Williams - "Seventeen Come Sunday"
Round 2: Often a lightning round, so I skip this.
Round 3: Johann Strauss - "Chinese Gallop"
Round 4: Ralph Vaughan Williams - "Folk Songs From Somerset"
Transition Music
My favorite transition music is the Ren And Stimpy Production Suite, which is sadly no longer available for download unless you really hunt for it, providing a huge, HUGE selection of classic 50s-70s stock music with a wide variety of tones. There's so much of it that I can't list it all, so just look through the Ren And Stimpy folder under Spaz's Music on the Hideout Theater computer.
When I have internet access, I go to Youtube and search for songs that correspond to the scene. For example, if somebody mentions "The Jetsons", I'll do a search on the Jetsons' theme. If I can't get it in time, I'd just look for something spacey.
When I don't have either, I just stick to good ol' rock music.
So, folks, what songs do you like for house/intros/outros/slow-mo/dance/round/transition music? And what do you think of my current selections?