Improv principles to help with social anxiety--input needed
Posted: December 2nd, 2010, 1:58 pm
Hi everyone,
I received an invitation to lead a workshop for a social anxiety group in Austin. Most people in the group have problems with thinking of how to start conversations, how to deal with anxiety that keeps them from starting conversations with people they don't know well, and how to keep a conversation going. My idea is to take some improv principles and apply them to conversations, to give people tools they can use to overcome anxiety and have great conversations. Since I'm still new to this improv stuff, I would love some feedback from all of you about my descriptions and applications of these principles. I'm also very open to suggestions for other improv principles that you think might have relevance to conversations or general interactions.
Anyhow. Here's the principles that I'm thinking of. I've got the descriptions of the principles included so that you could critique my descriptions and offer suggestions for how they could be better explained to non-improv people.
"Yes, and!" A key improv principle is "Yes, and!" It's the idea that, in an improv scene, you should always accept the ideas that the other actors bring into the scene (that's the "Yes") and build on those ideas (that's the "And). Often in improv you will have an idea in your head of how the scene will go, and it's difficult to let that go when another actor does something that contradicts the idea in your head. But good improv comes when you are willing to drop your plan and simply react to your partner, because what you can create together is always better than what you can create alone.
Similarly, in conversation, you might have a plan in your mind for how the conversation will go. You might have something you really want to talk about, or you might have developed a plan ahead of time so that you felt comfortable in the conversation. But by practicing the principle of "Yes, and!" you will how to drop your plan and react to what your partner brings to the conversation. Not only will this help you have smoother, more natural conversations, but it will give you a tool to use in conversations where you don't know what to say next or how to keep the conversation going.
"Detail/Emotion" This idea comes from an improv warmup game. In the game, you tell a partner a story from your past. The story is supposed to be a "rich" memory--something with lots of details and lots of emotional significance for you. Then, at any point, your partner can interrupt you and say "Detail!" or "Emotion!". If they say "Detail", then you must go into continuing detail of the part of the story you were just telling. So if you say "I would always ride my bike to school" and they say "Detail!" you need to talk about the color of the bike, what you passed on your bike route, where you bought the bike, etc--all of the different details about that experience. You keep describing details until you completely run out of details or your partner says "Ok", at which point you continue with your story.
If you say "Emotion", the same thing happens. You have to talk about how riding your bike made you feel, the sense of freedom you got when you rode it, etc.
In conversation, emotion/detail works as an easy-to-remember tool you can use to keep a conversation going or to deepen a conversation. Basically, when you're not sure what to say next in a conversation, just use an emotion question or a detail question. Let's say someone just mentioned that they recently returned from a trip to Italy. You're not sure what to say next, so you remember "Emotion/detail". You might ask an emotion question like "How did it feel to be in Italy for the first time?" or a detail question like "Tell me more about the museum you visited."
"Can I have a suggestion from the audience?"
Starting improv scenes is hard, so often improv actors will begin a scene with a suggestion from the audience. This might be a suggestion for the location, the characters, or an emotion. Whatever it is, it serves as an inspiration for the rest of the scene.
Similarly, starting conversations is hard, but by using a suggestion from the environment, you can get ideas for great conversation-opening questions.
Bonus principle: "I'm an alien from the planet Vorblax!" One key concept in improv is that if you do something with confidence, the audience will accept it. If you step onto the stage and announce "I'm an alien from the planet Vorblax!", and say it with confidence, the audience won't question it. In conversations, you might sometimes feel anxiety because you become concerned about how something will come across, but remember that if you present yourself in a friendly and confident way, most of the time people will accept what you're doing.
So that's what I'm thinking. The workshop would work by explaining each principle, then going through exercises that would help participants learn the principle and then apply it to conversations.
Any suggestions/comments/etc? I'd welcome any and all feedback and ideas.
Also, are there any improv games that work well with people who are not familiar with improv, particularly in a large group? I'm considering running a game of Stringing the Pearls as an introduction to improv (since people only need to contribute a single line, it shouldn't be too difficult for non-improvers) but I'd welcome other suggestions as well.
Thanks!
Dan
P.S COME TO THE FANCY PANTS MASHUP EVERYONE!
I received an invitation to lead a workshop for a social anxiety group in Austin. Most people in the group have problems with thinking of how to start conversations, how to deal with anxiety that keeps them from starting conversations with people they don't know well, and how to keep a conversation going. My idea is to take some improv principles and apply them to conversations, to give people tools they can use to overcome anxiety and have great conversations. Since I'm still new to this improv stuff, I would love some feedback from all of you about my descriptions and applications of these principles. I'm also very open to suggestions for other improv principles that you think might have relevance to conversations or general interactions.
Anyhow. Here's the principles that I'm thinking of. I've got the descriptions of the principles included so that you could critique my descriptions and offer suggestions for how they could be better explained to non-improv people.
"Yes, and!" A key improv principle is "Yes, and!" It's the idea that, in an improv scene, you should always accept the ideas that the other actors bring into the scene (that's the "Yes") and build on those ideas (that's the "And). Often in improv you will have an idea in your head of how the scene will go, and it's difficult to let that go when another actor does something that contradicts the idea in your head. But good improv comes when you are willing to drop your plan and simply react to your partner, because what you can create together is always better than what you can create alone.
Similarly, in conversation, you might have a plan in your mind for how the conversation will go. You might have something you really want to talk about, or you might have developed a plan ahead of time so that you felt comfortable in the conversation. But by practicing the principle of "Yes, and!" you will how to drop your plan and react to what your partner brings to the conversation. Not only will this help you have smoother, more natural conversations, but it will give you a tool to use in conversations where you don't know what to say next or how to keep the conversation going.
"Detail/Emotion" This idea comes from an improv warmup game. In the game, you tell a partner a story from your past. The story is supposed to be a "rich" memory--something with lots of details and lots of emotional significance for you. Then, at any point, your partner can interrupt you and say "Detail!" or "Emotion!". If they say "Detail", then you must go into continuing detail of the part of the story you were just telling. So if you say "I would always ride my bike to school" and they say "Detail!" you need to talk about the color of the bike, what you passed on your bike route, where you bought the bike, etc--all of the different details about that experience. You keep describing details until you completely run out of details or your partner says "Ok", at which point you continue with your story.
If you say "Emotion", the same thing happens. You have to talk about how riding your bike made you feel, the sense of freedom you got when you rode it, etc.
In conversation, emotion/detail works as an easy-to-remember tool you can use to keep a conversation going or to deepen a conversation. Basically, when you're not sure what to say next in a conversation, just use an emotion question or a detail question. Let's say someone just mentioned that they recently returned from a trip to Italy. You're not sure what to say next, so you remember "Emotion/detail". You might ask an emotion question like "How did it feel to be in Italy for the first time?" or a detail question like "Tell me more about the museum you visited."
"Can I have a suggestion from the audience?"
Starting improv scenes is hard, so often improv actors will begin a scene with a suggestion from the audience. This might be a suggestion for the location, the characters, or an emotion. Whatever it is, it serves as an inspiration for the rest of the scene.
Similarly, starting conversations is hard, but by using a suggestion from the environment, you can get ideas for great conversation-opening questions.
Bonus principle: "I'm an alien from the planet Vorblax!" One key concept in improv is that if you do something with confidence, the audience will accept it. If you step onto the stage and announce "I'm an alien from the planet Vorblax!", and say it with confidence, the audience won't question it. In conversations, you might sometimes feel anxiety because you become concerned about how something will come across, but remember that if you present yourself in a friendly and confident way, most of the time people will accept what you're doing.
So that's what I'm thinking. The workshop would work by explaining each principle, then going through exercises that would help participants learn the principle and then apply it to conversations.
Any suggestions/comments/etc? I'd welcome any and all feedback and ideas.
Also, are there any improv games that work well with people who are not familiar with improv, particularly in a large group? I'm considering running a game of Stringing the Pearls as an introduction to improv (since people only need to contribute a single line, it shouldn't be too difficult for non-improvers) but I'd welcome other suggestions as well.
Thanks!
Dan
P.S COME TO THE FANCY PANTS MASHUP EVERYONE!