I think this is the absolute ideal -- something to always strive for -- but falling short does not make a scene or an improviser bad in any way... depending on how short it/he/she falls of that ideal.kbadr wrote:Lately, I have been a firm believer (if not practitioner) of the idea that every moment being acted out on stage has to be significant. If it's not, why is it happening?
This has little to do with the original point of this thread, but is related to the discussion.
What makes games funny?
Discussion of the art and craft of improvisation.
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-Bravecat
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-Bravecat
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