Yep, same here.Roy Janik wrote:Also, my philosophy is that you CAN mix philosophies, so suck it.
I went to one of the Matt Walsh workshops and took some notes too. A lot of what he said echoes what Andy wrote, but here are a few other comments I jotted down.
Find a personal connection to the scene. Don't be afraid to draw from personal experiences to enhance or create a scene or character. Example: If the scene is in a restaurant and you've worked in one, use that experience.
Deal with interesting things when they happen. This came up a lot and is pretty self-explanatory. Don't ignore the interesting things when they happen or push ahead with the plot of the scene when something interesting is introduced. It can seem disingenuous and could miss the opportunity for some good laughs.
Play to the top of your intelligence. Even if your character is dumb, you're not. Hopefully.
Do characters, not just accents. I thought this was a particularly cool and simple piece of advice. Justin York and someone else (sorry, I forget) were doing Cajun accents because they were cooks in a Papadeux's. Walsh commended them on actually being the characters and not just doing the accents. It's one thing to come on stage with a different voice and mannerisms than your own, but it's an entirely different thing to be the character who has that voice and those mannerisms.
Space work is good, but people are better. While space work is certainly important, someone on stage should never pay more attention to it than his or her partners on stage.
Scenes need an anchor. Basically, there was a lot of talk about making sure to provide the ability for the audience to suspend disbelief. "Even crazy people can build logic." Making sure to give specifics and details can help a lot here.
Edit decisively. Even a mediocre show can look like a good one if the scenes are clearly and cleanly edited.
React honestly. This was again about being the character on stage. React as that character would react. "Play it realistically."