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CAGE MATCH beginning Nov. 4

Listings of upcoming shows, classes, and other events.

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  • deroosisonfire Offline
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Post by deroosisonfire »

i do!
Last edited by deroosisonfire on May 12th, 2013, 2:35 am, edited 1 time in total.
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  • phlounderphil Offline
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Post by phlounderphil »

kbadr wrote:Dave Buckman's Ass just posted something asking for Cage Match teams.

Anyone want to form a team for a show in November or December?
I'd be up for forming a team or joining a team...I guess You Me & Greg is a team already, but I didn't really know that. haha.
Last edited by phlounderphil on May 12th, 2013, 2:35 am, edited 1 time in total.
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  • sara farr Offline
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Post by sara farr »

kbadr wrote:Anyone want to form a team for a show in November or December?
YES! How do we do this? Are there any other "floaters" besides we four? Email me and keep me in the loop, Kareem. >>sfarr2 at austin dot rr dot com

~Sara
Last edited by sara farr on May 12th, 2013, 2:35 am, edited 1 time in total.
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  • kbadr Offline
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Post by kbadr »

Speaking of Cage Match scheduling, when the idea was first proposed, it sounded to me like it was intended to be for random groups of improvisers, rather than already-established troupes/teams. Looking at the schedule, the exact opposite has happened.

Personally, I'd really like to see the Cage Match stress the sort of random amalgamations of players, rather than troupe vs troupe competition, but that's just me.
Last edited by kbadr on May 12th, 2013, 2:35 am, edited 1 time in total.

You work your life away and what do they give?
You're only killing yourself to live

Cage Match teams

Post by cargill »

Ideally it should be random's. I am grabbing people from work or grabbing other improvisors. I am not sure how the scheduling of current actual teams is happening, but maybe we can get some feedback from the meeting on Saturday at 2pm ?
Last edited by cargill on May 12th, 2013, 2:35 am, edited 1 time in total.
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  • ChrisTrew.Com Offline
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Post by ChrisTrew.Com »

Random combinations of players sounds like a fun idea, but maybe that should be a long term goal until all the kinks get worked out? Or maybe even a lottery of players - every one who wants to participate gets put in a hat and the teams are randomly drawn?

I think for now having already established teams is okay.
Last edited by ChrisTrew.Com on May 12th, 2013, 2:35 am, edited 1 time in total.

Re: Cage Match teams

Post by arclight »

cargill wrote:Ideally it should be random's. I am grabbing people from work or grabbing other improvisors. I am not sure how the scheduling of current actual teams is happening, but maybe we can get some feedback from the meeting on Saturday at 2pm ?
The existing scheduler at http://www.austinimprov.com/schedule/ should work for this, though I need to set up some additional admins (Andrea & Dave.)

-- not terribly gory detail --
It won't help with randomizing teams but it's easy enough to set up an event template for Cage Match consisting of 1 box office manager, 1 light tech, 1 sound tech, 1 host, and 2-8 players each for Team1 and Team2 (or however many people you expect to be on each team.)

The scheduler doesn't handle group affiliations (teams, troupes) at all but it's easy enough to create those as skills ("Cage Match Team 1" & "Cage Match Team 2", respectively) and assign both those 'skills' to anyone who wants to play Cage Match. This implies that all the potential players need to register if they don't already have an account.

Then you schedule the dates for Cage Match, ask people for their availability, assign people to shows, and press the handy email button to let people know they're scheduled, when, and in what role.

It's not perfect. It is, in fact, slightly wonky. But from ~9 months of using it to schedule Micetro, I found that it beats the living hell out of trying to sift through email and remember all the conversations or scraps of paper where someone told me when and what they were available for. Just as importantly, it allowed people to check the schedule at their leisure rather than having to chase me down.

As a bonus, it also doubles as a contact database for improvisors, techs, musicians, volunteers, etc.

That's my sales pitch - the system is available if people want to use it.

Oh, and if anyone with a penchant for web development has some free time and interest, I'd really like to rewrite it so it's not so wonky. I'd love a little design and coding help.
Last edited by arclight on May 12th, 2013, 2:35 am, edited 1 time in total.
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Post by chadhot »

hello pals...

pavlovs dogs here in Dallas got the email asking for interest in coming down for a show and cagematch. i'm not sure if our PR (read: guy who checks our email) replied or not but we are VERY interested in coming down. The next two months are going to be difficult for us with tons of shows and people going out of town for holidays but come January we're looking at dates.

it's great to hear that Austin has got some swank working...

chad
Last edited by chadhot on May 12th, 2013, 2:35 am, edited 1 time in total.
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cage match

Post by crocroc »

Count me in!
Last edited by crocroc on May 12th, 2013, 2:35 am, edited 1 time in total.

Post by Wesley »

Anyone have a copy of Beck's Loser they could bring to the show tonight?

I hear the ColdTowne Heroes were looking for a copy to play after the Science Geeks whoop up on their collective you-know-whats.
Last edited by Wesley on May 12th, 2013, 2:35 am, edited 1 time in total.
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  • ChrisTrew.Com Offline
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Post by ChrisTrew.Com »

I have a copy.
Last edited by ChrisTrew.Com on May 12th, 2013, 2:35 am, edited 1 time in total.
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Post by ChrisTrew.Com »

Ouch.

- I want to commend everyone involved in producing the show last night. It was a blast and it seemed like everything went as planned. The music was perfect, the freeze tag, the coin toss, everything. Awesome. I can't wait for next week. Nice work, Austin Improv.
Last edited by ChrisTrew.Com on May 12th, 2013, 2:35 am, edited 1 time in total.
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  • beardedlamb Offline
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Post by beardedlamb »

Is there any way someone could track the cagematch wins and losses in some kind of online way? I'm curious as to what's going on.

thanks,
jeremy
Last edited by beardedlamb on May 12th, 2013, 2:35 am, edited 1 time in total.
.............
O O B
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Post by acrouch »

Hopefully the new website will have that capacity. But that's at least a month away.

In the meantime, the Cold Towne Heroes took last Friday. 27 to 15 I believe.
Last edited by acrouch on May 12th, 2013, 2:35 am, edited 1 time in total.

Post by arclight »

beardedlamb wrote:Is there any way someone could track the cagematch wins and losses in some kind of online way? I'm curious as to what's going on.
acrouch wrote:Hopefully the new website will have that capacity. But that's at least a month away.
Depending on where you want it posted, we can do it right now. It takes about a minute to set up an account on http://news.austinimprov.com ; the big trick is finding someone (and a backup) to post the info. Worse comes to worse, someone can mail me the results, but I'd rather delegate that to someone else. Share the love.
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