What I like about the Gnap! model is the built in time-line. That is, it's a set commitment. If after set commitment some or all of the players want to continue, they can, and the onus is on them. (TNM is starting to do this somewhat similarly; and maybe ColdTowne is now doing this too?). I think one of the things that can feel scary is the commitment to this thing indefinitely, at least to me and what I've heard/seen from others. Strangely, knowing that it will end in 3 months or 6 months can make the decision to continue on more likely than if you were in something that didn't have a set end-goal or a date to re-assess.hujhax wrote:I know gnap! casts troupes periodically out of the mixers. How do y'all feel about that?
There was a Formspring (remember that?) question that Asaf answered a long time ago I found very enlightening and it's particularly relevant to this discussion. I'd like to go back and find that, maybe I can find the link.